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Here's your
new year's gift. 1964 v0.9.9 is here. With over one year in
private development since the release 1964 0.8.5. and with
over 3 months in beta testing, 1964 0.9.9 features hundreds
of fixes and enhancements. Note: If you have an ATI
Radeon video card, download the latest Rice Video plugin from www.emutalk.net, since the older version in the 0.9.9 distribution will have issues for you.
Major new 1964 features
include:
- A new friendlier user
interface makes finding options easy
- Fixes and support for
many new games including Turok3, Donkey Kong 64, and Top Gear
Overdrive
- New ini configuration
settings
- ROM Browser caching for
fast loading of 1964
- Tweak 1964's speed at
the touch of a key
- Frameskip and AutoCF
features for slower machines
- A new Help Manual
- Multiple Language
support
- An improved CPU core
with many bug fixes and is much faster
- An Improved 32bit CPU core,
linker and faster overall code generation
- Reworked core/audio
synchronization and major improvements in audio quality and speed
- Completely reworked
Kaillera netplay
- Packaged with N-Rage's
input plugin
- CPU Frame buffer
read/write notification for video plug-ins
Minor GUI features:
- - Download plugin
online
- - ROM specific plugin
selection
- - More Toolbar buttons
- - Remembers and
restores the current selected ROM and its position in the ROM
Browser
- - Remembers and
restores the selected ROM and its position at 1964 exit and start
- - Added "Number of
players" as a new column in the ROM Browser. "Number of
players" can be set in the INI file, but not through option
dialog box.
- - Check if plug-ins are
loaded correctly. If not, then pop up the plugin configuration
dialog box to select plug-ins
- - When 1964.099 runs
the first time:
- Automatically pop up
the ROM folder dialog box to select a folder
- Select only the most
important columns to display in the ROM list
- Verify plug-ins are
loaded correctly
- - Disable plugin
selection during netplay
- - Disable many menus if
they are not supposed to be used when a game is not running or a
game is running
- - Automatically
enable/disable the RSP config menu according to whether or not the
RSP plugin is loaded
- - Call RSP CloseDLL()
at a better place for it to save its configuration
- - New ROM Browser icons
- - RSP plug-in selection
Minor core features:
- - Variable speed
emulation
- - SSE detection and
support in CPU core
- - FPU register caching
if SSE is detected
- - NetPlay
- - New save state file
format
- - Ability to load old
versions of save states
- - Ability to save save
states to an old version
- - Double check and
create necessary folders for game saves
- - Screen shots taken at
a better time
- - Reworked CP1 Unusable
exceptions, many games are working better
- - Improved CPU timing
- - TLB error handling
for 2-pass compiler
Netplay features:
- - Based on Kaillera
network
- - Supports audio for
netplay
- - Realtime gameplay
with feasible network connection required
- - Automatic
retransmission request and lost packet recovery
- - Automatic game
setting synchronization among players
- - Automatic game save
synchronization among players
- - Support for N64
native game saves
- - Support for cheat
codes in netplay
- - Automatic cheat code
synchronization among players
- - Notification if a
player drops out, and allows for other players to continue the game
- - CPU and network usage
displayed on status bar
- - Enable / disable
various settings to avoid changes that may cause netplay games to
desync
- - Always disable AutoCF
for netplay
- - CF menus disabled
during netplay. CF won't be allowed to be change for any player
- - Disabled lag menu
during netplay
- - Disabled cheat menu during
netplay. Cheat codes are not allowed to be modified during game play
Important bugs fixed:
- - Activated cheat codes
may cause game to not boot or reset
- - Fixed dynamic
compiler buffer overrun-related errors
- - Fixed problems
loading PJ64 save states
- - Cleaned duplicated
INI entries
- - Support for Japanese
characters in INI file
Grab it from the downloads
page! |